Skip Nav Destination
Close Modal
Update search
NARROW
Format
Journal
Date
Availability
1-4 of 4
Claus O. Wilke
Close
Follow your search
Access your saved searches in your account
Would you like to receive an alert when new items match your search?
Sort by
Journal Articles
Publisher: Journals Gateway
Artificial Life (2004) 10 (2): 145–156.
Published: 01 April 2004
Abstract
View article
PDF
We study the emergence and dynamics of competing strains of digital organisms in a world with two depletable resources. Consumption of one resource produces the other resource as a by-product, and vice versa. As a consequence, two types of mutually dependent organisms emerge that each prey on the waste product of the other. In the absence of mutations, that is, in a purely ecological setting, the abundances of the two types of organisms display a wide range of different types of oscillations, from regular oscillations with large amplitude to irregular oscillations with amplitudes ranging from small to large. In this regime, time-averaged abundance levels seem to be controlled by the relative fitness of the organisms in the absence of resources. Under mutational pressure, on the other hand, populations evolve that seem to avoid the oscillations of intermediate to large amplitudes. In this case, the relative fitness of the organisms in the presence of resources plays an important role in the time-averaged abundance levels as well.
Journal Articles
Publisher: Journals Gateway
Artificial Life (2004) 10 (2): 123–134.
Published: 01 April 2004
Abstract
View article
PDF
We study the response of populations of digital organisms that adapt to a time-varying (periodic) fitness landscape of two oscillating peaks. We corroborate in general predictions from quasi-species theory in dynamic landscapes, such as adaptation to the average fitness landscape at small periods (high frequency) and quasistatic adaptation at large periods (low frequency). We also observe adaptive phase shifts (time lags between a change in the fitness landscape and an adaptive change in the population) that indicate a low-pass filter effect, in agreement with existing theory. Finally, we witness long-term adaptation to fluctuating environments not anticipated in previous theoretical work.
Journal Articles
Publisher: Journals Gateway
Artificial Life (2004) 10 (2): 191–229.
Published: 01 April 2004
Abstract
View article
PDF
Avida is a software platform for experiments with self-replicating and evolving computer programs. It provides detailed control over experimental settings and protocols, a large array of measurement tools, and sophisticated methods to analyze and post-process experimental data. We explain the general principles on which Avida is built, as well as its main components and their interactions. We also explain how experiments are set up, carried out, and analyzed.
Journal Articles
Publisher: Journals Gateway
Artificial Life (2004) 10 (2): 117–122.
Published: 01 April 2004