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Series: History of Computing
Publisher: The MIT Press
Published: 07 January 2025
DOI: 10.7551/mitpress/10546.001.0001
EISBN: 9780262380270
How Taiwan rose to global prominence in high tech manufacturing, from computer maker to the world's leading chip manufacturer. How did Taiwan, a former Japanese colony and the last fortress of the defeated Chinese Nationalists, ascend to such heights in high-tech manufacturing? In Island Tinkerers , Honghong Tinn tells the critical history of how hobbyists and enthusiasts in Taiwan, including engineers, technologists, technocrats, computer users, and engineers-turned-entrepreneurs, helped transform the country with their hands-on engagement with computers. Rather than engaging in wholesale imitation of US sources, she explains, these technologists tinkered with imported computing technology and experimented with manufacturing their own versions, resulting in their own brand of successful innovation. Defying the stereotype of “the West innovates, and the East imitates,” Tinn tells the story of Taiwanese technologists' efforts over the past six decades. Beginning in the 1960s, they grappled with the “black-boxed” computers that were newly available through international technical-aid programs. Shortly after, multinational corporations that outsourced transistor and integrated circuit assembly overseas began employing Taiwanese engineers and factory workers. Island tinkerers developed strategies to adapt, modify, assemble, and work with computers in an inventive manner. It was through this creative and ingenious tinkering with computers that they were able to gain a better understanding of the technology, opening the door to future manufacturing endeavors that now include Acer, Foxconn, Asus, and Taiwan Semiconductor Manufacturing Company (TSMC).
Publisher: The MIT Press
Published: 24 December 2024
DOI: 10.7551/mitpress/7374.001.0001
EISBN: 9780262380232
How the innate physical properties of different technologies influence the strategy and structure of the organizations implementing the technologies, the sequel to Design Rules: The Power of Modularity. In Design Rules , volume 2, Carliss Baldwin offers a comprehensive view of the digital economy by putting forth an original theory that explains how technology shapes organizations in a market economy. The theory claims that complementarities arising from the physical nature of technologies can be arrayed on a spectrum ranging from strong to very weak. Two basic types of technologies in turn exhibit different degrees of complementarity between their internal components. Flow production technologies, which are found in steel mills and auto factories, specify a series of steps, each of which is essential to the final product. In contrast, platform technologies, which are characteristic of computer hardware, software, and networks, are modular systems designed to provide options. Baldwin then investigates the dynamics of strategy for firms in platform ecosystems. Such firms create value by solving technical bottlenecks—technical barriers to performance that arise in different parts of the system as it evolves. They capture value by controlling and defending strategic bottlenecks—components that are (1) essential to the functioning of some part of the system; (2) unique; and (3) controlled by a profit-seeking enterprise. Strategic bottlenecks can be acquired by solving technical bottlenecks. They can be destroyed via tactics such as substitution, reverse engineering, bypassing the bottleneck, and enveloping a smaller bottleneck within a larger one. Strategy in platform ecosystems can thus be viewed as the effective management of technical and strategic bottlenecks within a modular technical system.
Publisher: The MIT Press
Published: 17 December 2024
DOI: 10.7551/mitpress/15344.001.0001
EISBN: 9780262381239
An exploration of how we know we're playing and what happens when we don't. Playframes builds on the work of Gregory Bateson and Erving Goffman to take a deep dive into Bateson's primary question: How do we know we're playing? In this book, Celia Pearce addresses this question by building a comprehensive theory of the specific mechanisms that metacommunicate the message “this is play.” This “big tent” approach covers a broad swath of playframes, ranging from theme parks to cosplay, board and video games, and sports, and describes how spatial and temporal frames, as well as artifacts such as costumes and uniforms, toys, and sports equipment, let us know when a play activity is underway. Pearce teases out distinctions between ritual and play activities, including social practices in which they merge or are indistinguishable, as well as incidents of frame breach or misalignment, where participants' perception of “what is going on” diverges. These principles are illustrated with a series of four topical studies that explore various scenarios in which play and non-play contexts are juxtaposed or blurred. These span from delightful (fan convention cosplay and simulated and virtual weddings) to confusing (virtual currency and bitcoin) to dangerous. Building on recent research, the book culminates with an in-depth analysis of the gaming roots of the January 6 Capitol insurrection and argues that playframe breach and deliberate misalignment were the major contributing factors.
Series: Vienna Series in Theoretical Biology
Publisher: The MIT Press
Published: 03 December 2024
DOI: 10.7551/mitpress/14860.001.0001
EISBN: 9780262380638
A reinterpretation of James Lovelock's Gaia Hypothesis through the lens of Darwinian natural selection and multispecies community evolution. First conceived in the 1970s, James Lovelock's Gaia Hypothesis proposed that living organisms developed in tandem with their inorganic surroundings, forming a complex, self-regulating system. Today, most evolutionary biologists consider the theory problematic. In Darwinizing Gaia , W. Ford Doolittle, one of evolutionary and molecular biology's most prestigious thinkers, reformulates what evolution by natural selection is while legitimizing the controversial Gaia Hypothesis. As the first book attempting to reconcile Gaia with Darwinian thinking, and the first on persistence-based evolution, Doolittle's clear, innovative position broadens evolutionary theory by offering potential remedies for Gaia's theoretical challenges. Unquestionably, the current “polycrisis” is the most complex that Homo sapiens has ever faced, and this book can help overcome the widespread belief that evolutionary biologists don't believe Lovelock. Written in the tradition of Richard Dawkins's The Selfish Gene , Darwinizing Gaia will appeal to students, evolutionary scientists, philosophers, and microbiologists, as well as environmentalists seeking to understand the Earth as a system, at a time when climate change has drawn our planet's structure and function into sharp relief.
Publisher: The MIT Press
Published: 03 December 2024
DOI: 10.7551/mitpress/15425.001.0001
EISBN: 9780262380898
A media history of simulation that contextualizes our digital heritage and the history of computing. In Computing Legacies , Peter Krapp explores a media history of simulation to excavate three salient aspects of digital culture. Firstly, he profiles simulation as cultural technique, enabling symbolic work and foregrounding hypothetical literacy. Secondly, he positions simulation as crucial for the preservation of cultural memory, where modeling, emulation, and serious play are constitutive in how we relate to our mediated history. And lastly, despite suggestions that we may already live in a simulation, he interrogates how simulation can serve as critique of the computer age. In tracing our digital heritage, Computing Legacies elucidates inflection points where quantitative data becomes tractable for qualitative evaluations: modeling epidemics for scientific study or entertainment, emulating older devices, turning numerical calculations into music, conducting espionage in virtual worlds, and gamifying higher education. Simulation, this book demonstrates, is pivotal not only to high-tech research and to archives, museums, and the preservation of digital culture but also to our understanding of what it is to live and work under the technical conditions of computing.
Series: Urban and Industrial Environments
Publisher: The MIT Press
Published: 03 December 2024
DOI: 10.7551/mitpress/15174.001.0001
EISBN: 9780262381185
Why the energy transition must be more than a fuel source replacement, and how we can seize the opportunity of the transition to build a more just future for all. To meet the greenhouse gas emissions reductions needed to stave off the worst impacts of climate change, a transition away from fossil fuels must occur, as quickly as possible. But there are many unknowns when it comes to moving from theory to implementation for such a large-scale energy transition, not least regarding the social impact. In A Just Transition for All, J. Mijin Cha—a seasoned climate policy researcher who also works with advocacy organizations and unions—offers a comprehensive analysis of how we can enact transformational changes that meaningfully improve people's lives. Cha provides a novel governance framework called the Four+ Pillars , formulated from original research to provide a way to move from theory to practice. The Pillars framework includes a novel analysis that guides readers in understanding how to formulate effective just transition policies, what makes them just or unjust, and, similarly, what makes transition just and unjust. The framework also combines theoretical discussions with original empirical research and provides insights into perceptions of just transition. Grounded in real-world perspectives that make the case for policies that advance the interests of all, not just of fossil fuel workers, Cha charts the path forward to an equitable and sustainable future that no longer depends on fossil fuels.
Publisher: The MIT Press
Published: 12 November 2024
DOI: 10.7551/mitpress/14061.001.0001
EISBN: 9780262375405
An exploration of the emerging quantum technological paradigm and its effects on human consciousness and cultures. In Quantum Ecology , Stefano Calzati and Derrick de Kerckhove identify three technological ecologies—linguistic, digital, and quantum—to better understand today's shattered globalized contemporaneity and navigate the impact of soon-to-come quantum information technologies. Today's societies, based as they are on language and writing, face disruption brought on by digital transformation, which is not predicated on sharing meaning but on sheer computability. This produces what the authors call an “epistemological crisis.” From here, the book explores how emerging quantum computers and communication will trigger an even deeper existential shift based on quantum physics' principles of discreteness, uncertainty, and entanglement. Enriched with evidence from biology, anthropology, sociolinguistics, and information and cognitive sciences, the authors draw upon diverse case studies to sustain a convincing philosophical and political argument. The book's chapters move from a discussion about the coevolution of humans and language to the codependence of writing, thinking, and innovation, then proceed to investigate “datacracy,” the power of algorithms. Finally, the authors outline the looming psychocultural effects and geopolitical challenges of the nascent quantum technological paradigm.
Series: Platform Studies
Publisher: The MIT Press
Published: 05 November 2024
DOI: 10.7551/mitpress/14266.001.0001
EISBN: 9780262380553
The engaging story of Intellivision, an overlooked videogame system from the late 1970s and early 1980s whose fate was shaped by Mattel, Atari, and countless others who invented the gaming industry. Astrosmash , Snafu , Star Strike , Utopia —do these names sound familiar to you? No? Maybe? They were all videogames created for the Intellivision videogame system, sold by Mattel Electronics between 1979 and 1984. This system was Atari's main rival during a key period when videogames were moving from the arcades into the home. In Intellivision , Tom Boellstorff and Braxton Soderman tell the fascinating inside story of this overlooked gaming system. Along the way, they also analyze Intellivision's chips and code, games, marketing and business strategies, organizational and social history, and the cultural and economic context of the early US games industry from the mid-1970s to the great videogame industry crash of 1983. While many remember Atari, Intellivision has largely been forgotten. As such, Intellivision fills a crucial gap in videogame scholarship, telling the story of a console that sold millions and competed aggressively against Atari. Drawing on a wealth of data from both institutional and personal archives and over 150 interviews with programmers, engineers, executives, marketers, and designers, Boellstorff and Soderman examine the relationship between videogames and toys—an under-analyzed aspect of videogame history—and discuss the impact of home computing on the rise of videogames, the gendered implications of play and videogame design at Mattel, and the blurring of work and play in the early games industry.
Publisher: The MIT Press
Published: 05 November 2024
DOI: 10.7551/mitpress/14221.001.0001
EISBN: 9780262379014
A novel interpretation of the history and theory of technology from the perspective of toys, play, and play objects. Toy Theory addresses the relationships between toys and technology in two distinct but overlapping ways: first, as underexamined cultural artifacts and behaviors with significant technical attributes and, second, as playful and toylike dimensions of technology at large. Seth Giddings sets out a “toy theory” of technology that emphasizes the speculative, experimental, and noninstrumental in technological paradigms and argues that children's playthings, rather than being the most ephemeral and inconsequential of technical devices, instead offer analytical and anthropological resources for understanding the materiality and imaginaries of technology over time. After defining toy theory in general and conceptual terms, Giddings examines different types of toys to explore shifting relationships between the microcosmic symbolic or mimetic content, material and technical constitution, and modes of play of toys and toy-related artifacts, on the one hand, and prevailing, macrocosmic, technological paradigms and imaginaries, on the other. Taking a broad historical and genealogical view, Giddings traces contemporary postdigital toy and play culture to precedents from the neolithic through to the Enlightenment to consumer culture from the early nineteenth century to the present day.
Publisher: The MIT Press
Published: 29 October 2024
DOI: 10.7551/mitpress/15450.001.0001
EISBN: 9780262380393
An expert exploration of the foundations of America's science and technology policies, and the dynamics of its innovation system. Why study science and technology policy? What role does innovation play, and how do we foster it? Economics tells us technological innovation drives economic growth and societal well-being, but technology is always a double-edged sword—great technological advances offer both opportunities and threats. In Pioneering Progress , William Bonvillian explains the complex science and technology innovation system and discusses the challenges of emerging industrial policies. Drawing on in-depth case studies on critical areas such as energy, computing, advanced manufacturing, and health, with an emphasis on the needed public policy and the federal government R&D role in those systems, Bonvillian reviews the foundations of economic growth theory, innovation systems theory, and innovation organization theory. Bonvillian, a highly respected expert who has worked as a deputy assistant secretary of transportation in the federal government and a senior advisor in Congress, reviews a new theory of direct and indirect economic factors in the innovation system. He describes the innovation-based competitive and advanced manufacturing challenges now facing the US economy, reviews comparative efforts in other nations, studies the varied models for how federal science and technology mission agencies are organized, and explores the growth of public-private partnership and industrial policy models as a way for science mission agencies to pursue mission agendas. Pioneering Progress places particular emphasis on the organization and role of medical science and energy innovation agencies and how we can address the gaps in the health, energy, and advanced production innovation economic models.
Publisher: The MIT Press
Published: 22 October 2024
DOI: 10.7551/mitpress/15408.001.0001
EISBN: 9780262379670
How AI will challenge our ideas about personhood. Chatbots like ChatGPT have challenged human exceptionalism: we are no longer the only beings capable of generating language and ideas fluently. But is ChatGPT conscious? Or is it merely engaging in sophisticated mimicry? And what happens in the future if the claims to consciousness are more credible? In The Line , James Boyle explores what these changes might do to our concept of personhood, to “the line” we believe separates our species from the rest of the world but that also separates “persons” with legal rights from objects. The personhood wars—over the rights of corporations and animals, over the question of when life begins and ends—have always been contentious. We've even denied the personhood of members of our own species. How will those old fights affect the new ones, and vice versa? Boyle pursues these questions across a dizzying array of fields. He discusses moral philosophy and science fiction, transgenic species, nonhuman animals, the surprising history of corporate personality, and AI itself. Engaging with empathy and anthropomorphism, courtroom battles on behalf of chimps, and doom-laden projections about the threat of AI, The Line offers fascinating and thoughtful answers to questions about our future that will arrive sooner than we think.
Series: Linguistic Inquiry Monographs
Publisher: The MIT Press
Published: 15 October 2024
DOI: 10.7551/mitpress/15453.001.0001
EISBN: 9780262379960
A novel theory of argument structure based on the order in which verbs and their arguments combine across a variety of languages and language families. Merge is the structure-building operation in Chomsky's Minimalist Program. In When Arguments Merge , Elise Newman develops a new Merge-based theory of the syntax of argument structure, taking inspiration from wh- questions. She uncovers new connections between disparate empirical phenomena and provides a unified analysis of patterns across many languages and language families, from Mayan to Bantu to Indo-European languages (among others). The result is a syntactic theory with a small inventory of features and categories that can combine in a limited number of ways, capturing the range of argument configurations that we find cross-linguistically in both declarative and interrogative contexts. Newman's novel approach to argument structure is based on the time at which different kinds of arguments merge and move in the verbal domain. Assuming that all kinds of Merge are driven by features, she proposes that subset relationships between elements bearing different sets of features can constrain the distribution of arguments in unexpected ways and that different feature bundles can predict unusual interactions between arguments in many contexts. The positions of arguments in different contexts have consequences for agreement alignment and case assignment, which are reflected in the Voice of the clause. Examining the order in which verbs and their arguments are combined, she explores the consequences of different orders of combination for the kinds of utterances observed across languages.
Series: Infrastructures
Publisher: The MIT Press
Published: 15 October 2024
DOI: 10.7551/mitpress/12547.001.0001
EISBN: 9780262381093
A media history of the material and infrastructural features of networking practices, a German classic translated for the first time into English. Nets hold, connect, and catch. They ensnare, bind, and entangle. Our social networks owe their name to a conceivably strange and ambivalent object. But how did the net get into the network? And how can it reasonably represent the connectedness of people, things, institutions, signs, infrastructures, and even nature? The Connectivity of Things by Sebastian Giessmann, the first media history that addresses the overwhelming diversity of networks, attempts to answer all these questions and more. Reconstructing the decisive moments in which networking turned into a veritable cultural technique, Giessmann takes readers below the street to the Parisian sewers and to the Suez Canal, into the telephone exchanges of Northeast America, and on to the London Underground. His brilliant history explains why social networks were discovered late, how the rapid rise of mathematical network theory was able to take place, how improbable the invention of the internet was, and even what diagrams and conspiracy theories have to do with it all. A primer on networking as a cultural technique, this translated German classic explains everything one ever could wish to know about networks.
Publisher: The MIT Press
Published: 08 October 2024
DOI: 10.7551/mitpress/15539.001.0001
EISBN: 9780262380768
How performances of tactical imperceptibility—or “stealth”—have become a key political practice in digital culture as a means of escaping surveillance and tracking technologies. In The Aesthetics of Stealth , Toni Pape proposes the first aesthetic and cultural theory of stealth, a mode of political action. The primary goal of stealth is to act efficiently while remaining imperceptible. Pape begins with the observation that the desire for stealth is a sociocultural response to digital media culture, due to digital technologies' unprecedented ability to track individual behavior. He argues that stealth operates as a cross-media aesthetic that can be observed in video games, television, and video art alike, particularly in so-called stealth video games, a genre that requires players to accomplish missions without being detected by in-game enemies. Drawing on theories of perception, digital aesthetics, and video game studies, Pape proposes an analytical map of different modes of stealth such as “sneaking stealth,” “social stealth,” or “magical stealth.” The author's findings are brought into dialogue with research in the fields of software studies, surveillance studies, and political theory to establish the political importance of stealth. While stealth is a resistance to pervasive sensing and tracking, Pape also shows that the principles of stealth politics are closely connected to urgent concerns like (cyber)warfare and other digital practices of targeting and surveillance that operate to entrench cultural values like heteronormativity and white supremacy.
Series: Urban and Industrial Environments
Publisher: The MIT Press
Published: 01 October 2024
DOI: 10.7551/mitpress/15189.001.0001
EISBN: 9780262381406
An exploration of the multifaceted urban environmental issues in Singapore through a more-than-human lens, calling for new ways to think of and story cities. As climate change accelerates and urbanization intensifies, our need for more sustainable and livable cities has never been more urgent. Yet, the imaginary of a flourishing urban ecofuture is often driven by a specific version of sustainability that is tied to both high-tech futurism and persistent economic growth. What kinds of sustainable futures are we calling forth, and at what and whose expense? In Reimagining the More-Than-Human City , Jamie Wang attempts to answer these questions by critically examining the sociocultural, political, ethical, and affective facets of human-environment dynamics in the urban nexus, with a geographic focus on Singapore. Widely considered a model for the future of urbanism and an emblematic global city, Singapore, Wang contends, is a fascinating site to explore how modernist sustainable urbanism is imagined and put into practice. Drawing on field research, this book explores distinct and intrarelated urban imaginaries situated in various sites, from the futuristic, authoritarian Supertree Grove, positioned as a technologically sustainable solution to a velocity-charged and singular urban transportation system, to highly protected nature reserves and to the cemeteries, where graves and memories continue to be exhumed and erased to make way for development. Wang also attends to more contingent yet hopeful alternatives that aim to reconfigure current urban approaches. In the face of growing enthusiasm for building high-tech, sustainable, and “natural” cities, Wang ultimately argues that urban imaginings must create space for a more relational understanding of urban environments.
Publisher: The MIT Press
Published: 01 October 2024
DOI: 10.7551/mitpress/15121.001.0001
EISBN: 9780262380720
How Costa Rican leaders adopted policies to reduce planet-warming greenhouse gas emissions, and what other countries can learn from their actions. As atmospheric greenhouse gases continue their steep ascent, the world has never been more in need of policies designed to reduce emissions. Among those few nations that have committed to ambitious emission reduction plans is the small Central American country of Costa Rica, whose pioneering policies include a Payments for Environmental Services program, a carbon neutrality pledge, and a goal of decarbonizing the economy. In this book, Aiming for Net Zero , Julia Flagg explores why Costa Rican leaders have adopted more climate mitigation policies than leaders of other nations and how these leaders have introduced and developed these policies. Drawing on archival evidence and interviews conducted between 2013 and 2021 with three dozen people who have contributed to climate policy in Costa Rica, Flagg tells the story of Costa Rica's climate mitigation policy development. Costa Rica's historically egalitarian class structure and interconnected, green-minded urban elite, she writes, prioritized investment in public welfare as the means to enhance the national level of development, leading to the advancement of climate mitigation policies during four historical moments: the late 1980s, the mid-1990s, the mid-2000s, and the late 2010s. Offering many lessons for other nations aiming to curtail planet-warming emissions, Aiming for Net Zero shows how investments in the public good enhance social development—which, ultimately, allows state planners to pursue ambitious climate mitigation policies.
Series: Urban and Industrial Environments
Publisher: The MIT Press
Published: 01 October 2024
DOI: 10.7551/mitpress/14961.001.0001
EISBN: 9780262380959
Twelve global planning and urban design interventions—and what they reveal about equity-centered urban resilience in the face of climate change. Hillside favelas in South America imperiled by landslides. Flood-threatened mobile home parks on the American Gulf Coast. Canal-side settlements facing eviction in megacities in Southeast Asia. Too often the places most vulnerable to climate change are the ones that are home to people with the fewest economic and political resources. And while some leaders are starting to take action to reduce climate risks, many early adaptation schemes have actually made preexisting inequalities worse. In The Equitably Resilient City , Zachary Lamb and Lawrence Vale ask how cities can adapt to climate change and other threats while also doing right by disadvantaged residents. Lamb and Vale's model for the equitably resilient city includes four central domains: (1) environmental safety and vitality; (2) security from displacement; (3) stable and dignified livelihoods; and (4) enhanced self-governance. These principles represent the four LEGS (Livelihoods, Environment, Governance, and Security) of equitable resilience. To illustrate these core principles, the book draws on 12 case studies from settlements facing a range of hazards across diverse geographies in the Global North and South, from heat stress in Paris to drought in Bolivia to floods in Bangkok and New Orleans. Offering concrete strategies in the form of planning, community action, and design interventions, Lamb and Vale show that equitable urban resilience is not a pipe dream nor an abstract ethical proposition but an achievable reality grounded in struggle and solidarity.
Publisher: The MIT Press
Published: 01 October 2024
DOI: 10.7551/mitpress/15610.001.0001
EISBN: 9780262381475
A new theory of Neurobiological Emergentism that explains how sentience emerges from the brain. Sentience is the feeling aspect of consciousness. In From Sensing to Sentience , Todd Feinberg develops a new theory called Neurobiological Emergentism (NBE) that integrates biological, neurobiological, evolutionary, and philosophical perspectives to explain how sentience naturally emerges from the brain. Emergent properties are broadly defined as features of a complex system that are not present in the parts of a system when they are considered in isolation but may emerge as a system feature of those parts and their interactions. Tracing a journey of billions of years of evolution from life to the basic sensing capabilities of single-celled organisms up to the sentience of animals with advanced nervous systems, including all vertebrates (for instance, fish, reptiles, birds, and mammals), arthropods (insects and crabs), and cephalopods (such as the octopus), Feinberg argues that sentience gradually but eventually emerged along diverse evolutionary lines with the evolution of sufficiently neurobiologically complex brains during the Cambrian period over 520 million years ago. Ultimately, Feinberg argues that viewing sentience as an emergent process can explain both its neurobiological basis as well its perplexing personal nature , thus solving the historical philosophical problem of the apparent “explanatory gap” between the brain and experience.
Publisher: The MIT Press
Published: 24 September 2024
DOI: 10.7551/mitpress/14208.001.0001
EISBN: 9780262375870
How today's digital devices got their voices, and how we learned to listen to them. From early robots to toys like the iconic Speak & Spell to Apple's Siri, Vox ex Machina tells the fascinating story of how scientists and engineers developed voices for machines during the twentieth century. Sarah Bell chronicles the development of voice synthesis from buzzy electrical current and circuitry in analog components to the robotic sounds of early digital signal processing to today's human sounding applications. Along the way, Bell also shows how the public responded to these technologies and asks whether talking machines are even good for us. Using a wide range of intriguing examples, Vox ex Machina is embedded in a wider story about people—describing responses to voice synthesis technologies that often challenged prevailing ideas about computation and automation promoted by boosters of the Information Age. Bell helps explain why voice technologies came to sound and to operate in the way they do—influenced as they were by a combination of technical assumptions and limitations, the choices of the corporations that deploy them, and the habits that consumers developed over time. A beautifully written book that will appeal to anyone with a healthy skepticism toward Silicon Valley, Vox ex Machina is an important and timely contribution to our cultural histories of information, computing, and media.
Publisher: The MIT Press
Published: 24 September 2024
DOI: 10.7551/mitpress/15029.001.0001
EISBN: 9780262379090
A collection of thought-provoking interviews with cutting-edge designers who transform ordinary wearables into extraordinary sites of personal expression, public engagement, and radical political action. Wearable Utopias explores the promise of wearables for reimagining social and political problems of today for diverse and inclusive worlds for tomorrow. Kat Jungnickel, Ellen Fowles, Katja May, and Nikki Pugh entangle science and technology studies, gender studies, and cultural studies with contemporary issues to highlight the role wearables can play in forging alternative paths through conventional landscapes. Featuring twenty-three interviews with new and established international designers, this collection covers everything from coats designed to protect digital privacy to high-performing jeans that combat air pollution and to hi-vis cyclewear as a response to urban harassment. The interviews in Wearable Utopias are organized into six key themes addressing a selection of pressing civic issues: expanding (wearables that push physical, social, and political boundaries), moving (wearables that enable participation in a wider range of sport and activities), concealing (wearables that defend privacy or keep secrets), connecting (wearables that link individuals to large-scale issues); leaking (wearables that challenge the idea that urinating and menstruating are problematic or taboo), and working (wearables that address inequalities in the workplace). Wearable Utopias offers insight and inspiration for students, researchers, designers, and anyone making things to wear who is frustrated with daily inequities and normative limitations and wants to do things differently. This book is part of the European Research Council–funded project Politics of Patents (POP): Reimagining Citizenship via Clothing Inventions, hosted at Goldsmiths, University of London, led by Kat Jungnickel with Ellen Fowles (Research Assistant), Katja May (Postdoctoral Fellow), and Nikki Pugh (Research Assistant).
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