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Summer 2011
July 01 2011
Design for Socially Responsible Behavior: A Classification of Influence Based on Intended User Experience
Nynke Tromp,
Nynke Tromp
Nynke Tromp is a PhD researcher at Delft University of Technology. She completed both her Bachelors in Industrial Design Engineering and Masters Design for Interaction at Delft University of Technology. She graduated cum laude in 2007 on her master thesis “Designing Social Cohesion,” in which she carried out an initial exploration to the possible contributions of designers in solving issues of societal kind. Her PhD research aims to deliver the knowledge and tools for designers to deliberately design the implicit influence products inherently have on human behavior for the benefit of society.
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Paul Hekkert,
Paul Hekkert
Paul Hekkert is full professor of form theory at the Faculty of Industrial Design Engineering, Delft University of Technology, where he supervises a group carrying out research on our sense perception and (emotional) experience of products (http://studiolab.io.tudelft.nl/dfe/). Paul is co-editor of “The Experience of Everyday Things” (2004) and “Product Experience” (2008). Together with a colleague/designer, he developed an interaction-centered design approach, Vision in Product design (ViP). A book about the approach will be published in the summer of 2011. Paul is co-founder and chairman of the Design and Emotion society (http://www.designandemotion.org) and serves as a member of the editorial boards of The Design Journal, Empirical Studies of the Arts, and the International Journal of Design.
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Peter-Paul Verbeek
Peter-Paul Verbeek
Peter-Paul Verbeek is professor of Man and Technology at the University of Twente. He also holds the part-time Socrates chair in the Philosophy of Human Enhancement at Delft University of Technology. His publications include What Things Do (Penn State University Press, 2005) and Moralizing Technology: Understanding and Designing the Morality of Things (University of Chicago Press, 2011).
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Nynke Tromp
Nynke Tromp is a PhD researcher at Delft University of Technology. She completed both her Bachelors in Industrial Design Engineering and Masters Design for Interaction at Delft University of Technology. She graduated cum laude in 2007 on her master thesis “Designing Social Cohesion,” in which she carried out an initial exploration to the possible contributions of designers in solving issues of societal kind. Her PhD research aims to deliver the knowledge and tools for designers to deliberately design the implicit influence products inherently have on human behavior for the benefit of society.
Paul Hekkert
Paul Hekkert is full professor of form theory at the Faculty of Industrial Design Engineering, Delft University of Technology, where he supervises a group carrying out research on our sense perception and (emotional) experience of products (http://studiolab.io.tudelft.nl/dfe/). Paul is co-editor of “The Experience of Everyday Things” (2004) and “Product Experience” (2008). Together with a colleague/designer, he developed an interaction-centered design approach, Vision in Product design (ViP). A book about the approach will be published in the summer of 2011. Paul is co-founder and chairman of the Design and Emotion society (http://www.designandemotion.org) and serves as a member of the editorial boards of The Design Journal, Empirical Studies of the Arts, and the International Journal of Design.
Peter-Paul Verbeek
Peter-Paul Verbeek is professor of Man and Technology at the University of Twente. He also holds the part-time Socrates chair in the Philosophy of Human Enhancement at Delft University of Technology. His publications include What Things Do (Penn State University Press, 2005) and Moralizing Technology: Understanding and Designing the Morality of Things (University of Chicago Press, 2011).
Online Issn: 1531-4790
Print Issn: 0747-9360
© 2011 Massachusetts Institute of Technology
2011
Design Issues (2011) 27 (3): 3–19.
Citation
Nynke Tromp, Paul Hekkert, Peter-Paul Verbeek; Design for Socially Responsible Behavior: A Classification of Influence Based on Intended User Experience. Design Issues 2011; 27 (3): 3–19. doi: https://doi.org/10.1162/DESI_a_00087
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