Abstract
The Acts of Presence: Performing Presence CAVE Scenarios DVD-ROM accompanies this article. Presence is central to the operation of immersive virtual reality facilities. These VR technologies explore how phenomena of presence are performed, mediated, and experienced by individual participants, defining questions in computer science that can be advanced through performance theory, while offering new ways of thinking around liveness and mediation.
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©2011 New York University and the Massachusetts Institute of Technology
2011
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