Abstract
Games and interactive works have existed for decades but only recently have been viewed in an artistic context. I will describe the unique properties of this new medium which make such a shift inevitable.
I will introduce my interactive works which are based around the ideas of nature simulation, perception and consciousness. I will describe the motivations for their creation and the systems at work within them.
Beyond this I will offer a conception of art as a functional means of both modeling and interpreting the world, which is complementary but fundamentally different from the scientific view. Further, I will discuss the validity and necessity of subjective truth as it applies to art, and how meaning arises in its perceiver.
Issue Section:
Short Abstracts of Keynote Presentations
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© 2018 Massachusetts Institute of Technology Published under a Creative Commons Attribution 4.0 International (CC BY 4.0) license
2018
Massachusetts Institute of Technology
Issue Section:
Short Abstracts of Keynote Presentations