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Takashi Ikegami
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Proceedings Papers
. isal, ALIFE 2023: Ghost in the Machine: Proceedings of the 2023 Artificial Life Conference43, (July 24–28, 2023) 10.1162/isal_a_00638
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The relationship between reaction-diffusion (RD) systems, characterized by continuous spatiotemporal states, and cellular automata (CA), marked by discrete spatiotemporal states, remains poorly understood. This paper delves into this relationship through an examination of a recently developed CA known as Lenia. We demonstrate that asymptotic Lenia, a variant of Lenia, can be comprehensively described by differential equations, and, unlike the original Lenia, it is independent of time-step ticks. Further, we establish that this formulation is mathematically equivalent to a generalization of the kernel-based Turing model (KT model). Stemming from these insights, we establish that asymptotic Lenia can be replicated by an RD system composed solely of diffusion and spatially local reaction terms, resulting in the simulated asymptotic Lenia based on an RD system, or “RD Lenia”. However, our RD Lenia cannot be construed as a chemical system since the reaction term fails to satisfy mass-action kinetics.
Proceedings Papers
. isal, ALIFE 2023: Ghost in the Machine: Proceedings of the 2023 Artificial Life Conference112, (July 24–28, 2023) 10.1162/isal_a_00676
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Artificial intelligence (AI) has seen drastic advances given recently powerful models with astonishing individual capacities, while the biological evolutionary strategy focuses more on collective intelligence. We seek to bridge biological collective intelligence with artificial intelligence, by studying collective motion of agents, inspired by the biological ants collectively solving tasks while using chemical pheromone for communication. We train agent in a single setting to acquire chemotaxis and duplicate the trained agents to form a population. We observe several interesting dynamics where collective intelligence is realized in our AI models, and expect to further analyze the impact of communication on collective dynamics.
Proceedings Papers
. isal, ALIFE 2023: Ghost in the Machine: Proceedings of the 2023 Artificial Life Conference42, (July 24–28, 2023) 10.1162/isal_a_00635
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In this study, we introduce a novel system whereby a humanoid robot, named Alter3, employs a selective combination of three strategies - Mimicking, Imitation, and Dream - to replicate human behavior observed through its camera-based eyes. This work builds upon previous research [Masumori et al. (2021); Ikegami et al. (2021)]. In Mimicking mode, Alter3 recreates “how” a human moves by calculating joint angles. In Imitation mode, it identifies and reproduces symbolic poses through a pre-trained Variational AutoEncoder (VAE), essentially replicating “what” the human did. When imitation proves unsuccessful, Alter3 engages its Dream mode, where it recalls altered memories through selection and mutation processes, allowing it to generate movements based on experience. Moreover, in the absence of a human subject, Alter3, with its eyes closed, retrieves and performs movements from memory. Our findings reveal that the concurrent use of the three strategies (Mimicking, Imitation, Dreaming) stabilizes the latent space state and optimizes the range of identifiable poses. Furthermore, the behavior that Alter3 generates through Dream mode evolves from symbolic movements via the Imitation pathway. These findings suggest that new movements can be created from concept-based motions by selectively employing both methodical (Mimicking) and symbolic (Imitation) motions.
Proceedings Papers
. isal, ALIFE 2023: Ghost in the Machine: Proceedings of the 2023 Artificial Life Conference38, (July 24–28, 2023) 10.1162/isal_a_00629
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We experimentally and numerically delve into the life-like behavior of an oil droplet in an aqueous surfactant solution in response to changes in the volume and composition ratio of the droplet. Much research has been dedicated to investigating living and non-living systems independently, albeit the boundary between the two remains unclear. To address this issue, we conducted experimental observations and identified several types of spontaneous motion exhibited by the oil droplet, which varied depending on its parameters. We then quantified the characteristic motion patterns utilizing analysis from multiple aspects and compared the differences between oil droplets - as an example of non-living material -and Tetrahymena thermophila - as a living system. Furthermore, in an attempt to reveal the deterministic or stochastic rule governing each system, a numerical simulation of the Langevin equations was performed.
Proceedings Papers
. isal, ALIFE 2023: Ghost in the Machine: Proceedings of the 2023 Artificial Life Conference39, (July 24–28, 2023) 10.1162/isal_a_00630
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We investigated the effect of time delay on hand motion and subjective time perception in a virtual environment. Our results indicated that time delays correlated with decreased hand motion speed and altered time perception. These findings suggest that body movements act as critical reference points for constructing subjective time, and alterations in these references can influence time perception.
Proceedings Papers
. isal, ALIFE 2023: Ghost in the Machine: Proceedings of the 2023 Artificial Life Conference101, (July 24–28, 2023) 10.1162/isal_a_00634
Proceedings Papers
. isal, ALIFE 2023: Ghost in the Machine: Proceedings of the 2023 Artificial Life Conference116, (July 24–28, 2023) 10.1162/isal_a_00698
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We conducted a comprehensive tracking study of 64 unmarked ants within the same arena to examine the dynamics of individual behaviors within a collective, aiming to understand the underlying mechanisms that drive the colony's collective behaviors. Specifically, we analyzed the movement patterns of the ants to identify the “algorithm” governing their actions. One such approach we employed is the ϵ -machine method, pioneered by Crutchfield and colleagues, which predicts motion using a stochastic finite state machine. The results of our study revealed that individual ants exhibited either deterministic or stochastic behaviors, contingent upon their roles within the colony. Ants contributing to cluster formation displayed deterministic behaviors, whereas those exploring outside of the cluster were more likely to demonstrate stochastic behaviors.
Proceedings Papers
. isal2021, ALIFE 2021: The 2021 Conference on Artificial Life117, (July 18–22, 2021) 10.1162/isal_a_00464
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The emergence of novel forms in evolution can be viewed as the exploration of new regions in evolutionary space. This study investigates exploratory dynamics in evolutionary spaces through the empirical analysis of a social tagging system, which considers tags as an evolving entity and the tag set space as an evolutionary space. Dimensionality reduction showed distribution of a tag set in high dimensional tag set space embedded in 2-dimensional space and suggested that the new use of common tags was explored around common use, while new use of an uncommon tag was explored multi-regionally. Exploratory paths of evolution in tag set space were visualized as directed networks, and they exhibited structures called “branch” and “bunch.” The former suggests exploration deep into the space and the latter indicates wide exploration. These two modes of exploration imply exploration dynamics in evolutionary space in a mining-like manner in which prospects deposit novel tag sets by digging deep and excavating a wide area of strata with deposits.
Proceedings Papers
. isal2021, ALIFE 2021: The 2021 Conference on Artificial Life53, (July 18–22, 2021) 10.1162/isal_a_00463
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In this study, we report the investigations conducted on the mimetic behavior of a new humanoid robot called Alter3. Alter3 autonomously imitates the motions of a human in front of him and stores the motion sequences in its memory. Alter3 also contains a self-simulator that simulates its own motions before executing them and generates a self-image. We investigate how this mimetic behavior evolves with human interaction, by analyzing memory dynamics and information flow between Alter3 and humans. One important observation from this study is that when Alter3 fails to imitate human motion, humans tend to imitate Alter3 instead. This tendency is quantified by the alternation of the direction of information flow. At the conference we will also report on the experiments we carried out recently, in which two Alters imitated each other, and in which we let people possess and imitate Alter.
Proceedings Papers
. isal2021, ALIFE 2021: The 2021 Conference on Artificial Life24, (July 18–22, 2021) 10.1162/isal_a_00462
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We present a novel artificial cognitive map system using the generative deep neural networks called Variational Autoencoder / Generative Adversarial Network (VAE/GAN), which encodes input images into the latent space and the structure of the latent space is self-organized through the learning. Our results show that the distance of the predicted image is reflected in the distance of the corresponding latent vector after training, which indicates that the latent space is organized to reflect the proximity structure of the dataset. This system is also able to internally generate temporal sequences analogous to hippocampal replay/pre-play, and we found that these sequences are not just the exact replay of the past experience, and this could be the origin of creating novel sequences from the past experiences. Having this generative nature of cognition is thought as a prerequisite for artificial cognitive systems.
Proceedings Papers
. isal2020, ALIFE 2020: The 2020 Conference on Artificial Life465-472, (July 13–18, 2020) 10.1162/isal_a_00296
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Acoustic ecologist Bernie Krause hypothesized that rich soundscapes in mature ecosystems are generated by sound communication between different species with differentiating acoustic niches. This hypothesis, called the acoustic niche hypothesis, proposes that in a mature ecosystem, the singing of a species occupies a unique bandwidth in frequency and shifts in time to avoid competition, thus making the communication efficient. We hypothesize that selective pressure on communication complexity is required for differentiating and filling acoustic niches by a limited number of species, in addition to selective pressures on communication efficiency. To test this hypothesis, we built an evolutionary model where agents can emit complex sounds. Our simulations with the model demonstrate that selective pressure on communication efficiency and complexity leads to an evolution in spectral differentiation with a limited number of species filling the acoustic niche. This is the first demonstration of acoustic niche differentiation using an artificial life model with complex-sounding agents. We also propose multi-timescale complexity measurement, extending the Jensen–Shannon complexity using multi-scale permutation entropy. We analyze the evolved soundscape in the simulations using this measure. The result shows that multi-timescale complexity in soundscape evolved, suggesting that evolving niche differentiation leads to ecological complexity. We implement the extended model in real space and demonstrate that the system can adaptively generate sounds, differentiating acoustic niches with environmental sounds.
Proceedings Papers
. isal2020, ALIFE 2020: The 2020 Conference on Artificial Life230-238, (July 13–18, 2020) 10.1162/isal_a_00263
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Research is being conducted to understand human social interactions on the Web as a biological ecosystem. Keystone species in a biological ecosystem are defined as species that significantly impact the ecosystem if removed, irrespective of its low biomass. Identifying keystone species is an important issue, as they play a vital role in maintaining the entire ecosystem and its biodiversity. We hypothesize that a Web system is akin to an open, living ecological system that evolves and sustains itself by constantly updating its elements, which are sustained by the emergence of keystone species. We use data from an online bulletin board and identify keystone threads (”species”) that have a large impact if they are removed or become unpopular, despite their small population size. Our analysis confirms that keystone threads do exist in the system. The system seems to asymptotically evolve to a critical state. At the same time, the number of keystone species increases, and metabolism is enhanced. From a network topological perspective, the system evolves into a network with a high degree, closeness, and PageRank centralities. These findings suggest that keystone species play an important role in the evolution of online ecosystems. Further, by having keystone species, the system itself can decrease stability and bring about diversity to the ecosystem; consequently, the system can evolve.
Proceedings Papers
. isal2020, ALIFE 2020: The 2020 Conference on Artificial Life535-540, (July 13–18, 2020) 10.1162/isal_a_00335
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Social network services (SNSs) are examples of non-living systems that evolve in response to internal and external events and have many similar characteristics assumed in biological evolution. In the present study, we analyzed the evolution of hashtag use on an SNS called RoomClip. Using a biological evolution analogy, we viewed each post (photo submission) as a species and each set of associated hashtags with a photo as genome. Further, we virtually defined parent–offspring relationships among posts based on their hashtag use and observed the resulting family tree of posts. Our analysis revealed that there was weak selection on hashtag usages relative to the Yule–Simon processes with strong feedback, and hashtag use quickly diverged. The evolution of novel hashtag combinations was observed, which is more salient than an evolution of individual novel hashtags.
Proceedings Papers
. alife2018, ALIFE 2018: The 2018 Conference on Artificial Life493-499, (July 23–27, 2018) 10.1162/isal_a_00090
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Honeybees are highly social animals who live in large colonies, called hives. This study explores global patterns and dynamics observed in the beehive by tracking the individual behaviors. Previous research developed a high-throughput automatic monitoring system for honeybees ( Apis mellifera ) that tracked every individual bee in a hive, recording their positions, speed and orientations. This has been used to analyze the bees trophallaxis (two bees touching each other with their antennae to orally transferring liquid food (Free (1956))). network and calculate how often they communicate; it was found that the bee networks communicate in the intermittent manner in time, called bursts, much like human communication networks (Gernat et al. (2018)). Using this same dataset, we developed a new, complementary analysis that examined a different bee behavior that also follows a burst pattern: the bursts of kinetic energy that occur in beehives. Such bursts may be endogenous (i.e., spontaneous activity resulting from the internal interactions of bees) or exogenous (i.e., resulting from external perturbations). We sought to identify relationships between endogenous and exogenous bursts and the contributions of individual bees, as well as the relationship between the bees trophallaxis network and their kinetic bursting behaviors.
Proceedings Papers
. alife2018, ALIFE 2018: The 2018 Conference on Artificial Life1-4, (July 23–27, 2018) 10.1162/isal_e_00002
Proceedings Papers
. alife2018, ALIFE 2018: The 2018 Conference on Artificial Lifeix-xvii, (July 23–27, 2018) 10.1162/isal_e_00001
Proceedings Papers
. alife2018, ALIFE 2018: The 2018 Conference on Artificial Lifei-672, (July 23–27, 2018) 10.1162/isal_a_00122
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The complete Proceedings of the The 2018 Conference on Artificial Life: A Hybrid of the European Conference on Artificial Life (ECAL) and the International Conference on the Synthesis and Simulation of Living Systems (ALIFE)
Proceedings Papers
. alife2018, ALIFE 2018: The 2018 Conference on Artificial Life163-170, (July 23–27, 2018) 10.1162/isal_a_00037
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Our previous study showed that embodied cultured neural networks and spiking neural networks with spike-timing dependent plasticity (STDP) can learn a behavior as they avoid stimulation from outside. In a sense, the embodied neural network can autonomously change their activity to avoid external stimuli. In this paper, as a result of our experiments using cultured neurons, we find that there is also a second property allowing the network to avoid stimulation: if the network cannot learn to avoid the external stimuli, it tends to decrease the stimulus-evoked spikes as if to ignore the input neurons. We also show such a behavior is reproduced by spiking neural networks with asymmetric-STDP. We consider that these properties can be regarded as autonomous regulation of self and non-self for the network.
Proceedings Papers
. alife2018, ALIFE 2018: The 2018 Conference on Artificial Life103-104, (July 23–27, 2018) 10.1162/isal_a_00025
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While technology has brought immeasurable benefits to humankind, recent advances in artificial intelligence and autonomous systems have also led to new ethical, legal, and social issues. We now face the problem of creating a cooperative society in which autonomous systems and people can coexist. The concept of artificial life provides unique perspectives, tools, and philosophies for furthering our understanding of complex living, lifelike, or hybrid systems. However, artificial life is still difficult to comprehend for those outside the academic community. We thus created a public co-creation community called ALIFE Lab, which aims to increase awareness of artificial life in collaboration with artificial life researchers and talents from creative fields such as design, art, and fashion. As one of the community activities, we organized a workshop-based program in which participants learned about Artificial Life and used it as a tool to conceive autonomous systems with concrete vocabulary and theory. This paper reports the methodology and outcomes of the workshop.
Proceedings Papers
. ecal2017, ECAL 2017, the Fourteenth European Conference on Artificial Life490-466, (September 4–8, 2017) 10.1162/isal_a_080
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Based on the principle of artificial life, we developed an upper-body android called "Alter." Alter is human-like in appearance, receives sensory information from the outside via an autonomous sensor system located around the android, and moves spontaneously using two autonomous systems of internal dynamics. Its body and arms contain a central pattern generator with seven degrees of freedom and hundreds of plastic artificial neurons. We investigated Alter’s environmental adaptability and the spontaneity of is behavioral patterns. In addition, we discuss the conditions under which a robot can become lifelike.
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