ABSTRACT
The author discusses his attempts to exploit computer-aided design and manufacture to extend Donald Judd's sculptural concept of Specific Objects. The paper focuses on the challenges of creating singular forms exhibiting both unity and variation through rapid prototyping. Consideration is also given to the broader consequences of sculpting through virtual CAD software, including outcomes such as kinetic inflatable sculptures and animated sculptures and drawings.
Issue Section:
Artists' Articles
This content is only available as a PDF.
© 2010 ISAST
2010
You do not currently have access to this content.