Abstract

Using volumetric filmmaking as a medium for artists and designers requires the development of new methodologies and tools. We introduce an installation art project using the active volumetric filmmaking technology to investigate its possibilities in art practice. To do that, we developed a system to film volumetric video in real time, thereby allowing its users to capture large environments and objects without fixed placement or preinstallation of cameras. Active volumetric filmmaking helps us realize the digital reconstruction of physical space in real time and can be expected to ultimately facilitate the coexistence of real and virtual spaces.

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Supplementary data