Abstract

Where VR is largely associated with a dependency of realist imagery, the award-winning visual effects professional, Kevin Mack and oil painter Jane Hamill use VR to produce abstract works. Abstract art and early abstract film reveal the importance of such experimentation to each medium's latent potential and how those early oddities, in due course, enter the mainstream. I examine Mack and Hamill's respective works to propose that experimenting with abstraction in virtual reality is crucial to its unfolding as a creative medium.

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