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Byungjoo Lee
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Journal Articles
Publisher: Journals Gateway
Leonardo (2020) 53 (4): 455–473.
Published: 01 July 2020
Includes: Multimedia, Supplementary data
Journal Articles
Publisher: Journals Gateway
Leonardo (2019) 52 (3): 284–285.
Published: 01 June 2019
Abstract
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Today, documentation is becoming a major source of exposure and appreciation for artworks on the Internet, beyond the original purpose of preservation and academic archiving. This study analyzes 982 documentations of interactive digital art projects created between 1979 and 2017. Each documentation was represented as a point in a 17-dimensional vector space through binary encoding. The resulting visualization from the t-SNE algorithm shows that, compared to its phenomenological quality, most documentation of interactive art is a cinematic surrogate that follows film post-production techniques. In conclusion, this study calls for the development of documentary techniques that can provide the viewer with a quasi-authentic experience of the original work in interactive digital art.
Includes: Supplementary data
Journal Articles
Publisher: Journals Gateway
Leonardo (2018) 51 (03): 280–281.
Published: 01 June 2018
Abstract
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In this statement, we envision a futuristic direction of art creation that explores the uncharted possibilities of incorporating programmable inspirations into the creative process. We invited three artists to draw an object called Programmable Sphere , which dynamically changed its shape and texture in response to the artist’s movement. From this experiment, in which an artist and an external object are dynamically coupled, we discuss new possibilities of artistic expression when inspiration is not isolated from the creation process.
Includes: Multimedia, Supplementary data
Journal Articles
Publisher: Journals Gateway
Leonardo (2016) 49 (2): 164–166.
Published: 01 April 2016
Abstract
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Sound Pointage is type of artwork that demonstrates a new method of creating digital sound. It compiles minimal elements of digital information to build sound. In this approach, artists can control all aspects of sound rather than simply allocating abstract musical concepts such as notes. Sound Pointage was implemented with a high-performance computer mouse and was open to the public for two weeks. Visitors freely interacted with the work, and their actions were accumulated as a seamless waveform, eventually being converted into a hi-fi sound.
Includes: Multimedia, Supplementary data
Journal Articles
Publisher: Journals Gateway
Leonardo (2014) 47 (1): 88–89.
Published: 01 February 2014
Abstract
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The Appropriate Sound Effector (ASE) is a small, portable module to be attached to an existing acoustic instrument to modify its original sound, giving it an electronic timbre. It is composed of all of the basic components necessary for the generation of electronic sound and uses an open-source-based microcontroller in the module to maximize its expandability and for ease of future development. This project eventually showed a different possibility for appropriate technology when ASE is applied to musical applications.