Skip Nav Destination
Close Modal
Update search
NARROW
Format
Journal
TocHeadingTitle
Date
Availability
1-6 of 6
Gabriella Giannachi
Close
Follow your search
Access your saved searches in your account
Would you like to receive an alert when new items match your search?
Sort by
Journal Articles
Publisher: Journals Gateway
Leonardo (2017) 50 (1): 20–26.
Published: 01 February 2017
Abstract
View article
PDF
ABSTRACT This article presents ArtMaps, a crowdsourcing web-based app for desktop and mobile use that allows users to locate, move and annotate artworks in the Tate collection in relation to one or more sets of locations. Here the authors show that ArtMaps extends the “space” of the museum and facilitates a new pluriperspectival way of looking at art.
Journal Articles
Publisher: Journals Gateway
Leonardo (2012) 45 (2): 124–131.
Published: 01 April 2012
Abstract
View article
PDF
ABSTRACT Over the last quarter-century, an increasing number of artists have been variously engaging the public in artworks addressing the anthropogenic phenomenon known as climate change. Focusing specifically on works developed in the fields of visual arts, performance and new media, and on a body of theory attempting to distinguish between terms such as nature, landscape, weather, climate and environment , this article aims to offer an exploration of how these works, by adopting, often concurrently, three strategies—representation, performance and mitigation—affect our understanding of our changing relationship to nature and climate.
Journal Articles
Publisher: Journals Gateway
Leonardo (2010) 43 (3): 232–233.
Published: 01 June 2010
Abstract
View article
PDF
Lynn Hershman Leeson has been called the most influential woman working in new media today. Here she discusses her acclaimed work in photography, video, installation, interactive and net-based media, the honors for which now include the 2009 Lifetime Achievement Award from SIGGRAPH.
Journal Articles
Publisher: Journals Gateway
Leonardo (2010) 43 (1): 90–91.
Published: 01 February 2010
Abstract
View article
PDF
In this paper we present a practical study that formed part of the larger Creator project [1]. Data, such as GPS trails, video and audio files from a pervasive-performance were used to explore multi-disciplinary understandings of such ‘ephemeral’ pieces. Video and audio content tagging was also explored as a device to aid in developing the archive for replay. It is recommended that projects involving artistic practice should make documentation and subsequent archiving part of their overall research strategy.
Journal Articles
Publisher: Journals Gateway
Leonardo (2010) 43 (1): 98–99.
Published: 01 February 2010
Abstract
View article
PDF
In this note we explore the organisation of creative, practice-led projects and the variety of research outcomes they produce, in order to question assumptions about their potential benefits.
Journal Articles
Temporal Convergence in Shared Networked Narratives: The Case of Blast Theory's Day of the Figurines
Publisher: Journals Gateway
Leonardo (2009) 42 (5): 443–448.
Published: 01 October 2009
Abstract
View article
PDF
ABSTRACT Day of the Figurines , developed by Blast Theory in collaboration with the Mixed Reality Laboratory at Nottingham University, is a massively multiplayer board game for up to a thousand participants. Players can interact remotely with other participants via SMS through their mobile phones from anywhere in the world. Following an analysis of this game's complex use of time, the authors introduce a framework structured around five layers of time, from authorial to perceived time, that will facilitate the management and investigation of networked narratives shared by mobile communities over prolonged periods of time.