ABSTRACT In this paper the authors pose 10 questions they consider the most important for understanding generative computer art. For each question, the authors briefly discuss its implications and suggest how it might form the basis for further discussion.
Emergence, the idea that in some sense more comes out of a system than was put in, is the holy grail of generative art. Yet emergence is a slippery concept. Originating in the philosophy of science, it has been taken up in systems theory, cognitive science and Artificial Life. As a consequence there are numerous definitions of emergence in the literature, but none well-suited to discussions of generative art. The paper reviews some existing definitions and proposes a new definition of generative-art emergence .