Skip Nav Destination
Close Modal
Update search
NARROW
Date
Availability
1-4 of 4
Jane Prophet
Close
Follow your search
Access your saved searches in your account
Would you like to receive an alert when new items match your search?
Sort by
Journal Articles
Publisher: Journals Gateway
Leonardo (2011) 44 (3): 262–263.
Published: 01 June 2011
Abstract
View article
PDF
This paper discusses the role of models in the development of an interactive artwork made as the result of interdisciplinary collaboration. A variety of different types of model were used, each with different functions and status to the team.
Includes: Multimedia, Supplementary data
Journal Articles
Publisher: Journals Gateway
Leonardo (2005) 38 (2): 133–141.
Published: 01 April 2005
Abstract
View article
PDF
The authors present an introduction to the new interdisciplinary area of aesthetic computing and proceed to define this area with examples from each of their own disciplines, practices and research. While several decades of publication and work have resulted in significant advancements in art as implemented through technology, less emphasis has been placed on studying the converse issue of art's effect on computing, or “aesthetic computing.” The authors present their individual work in this area and then follow with brief criticism of one another's work to elucidate different perspectives on the idea. By approaching the topic of aesthetic computing in this manner, the paper serves as an introduction to and survey and analysis of the field.
Journal Articles
Publisher: Journals Gateway
Leonardo (2001) 34 (4): 309–312.
Published: 01 August 2001
Abstract
View article
PDF
This paper focuses on the real-time 3D version of the artificial-life art piece TechnoSphere , a collaborative project by the author, Mark Hurry and Gordon Selley. It begins by positioning TechnoSphere's simulated landscapes in relationship to the English landscape and its tradition in painting and problematizes ideas of “the natural.” The TechnoSphere creatures are evaluated as both artificial wildlife and domesticated animals before the authors consider the relationship between creature and environment. This is followed by a comparison of the Internet and real-time versions of TechnoSphere and concludes by outlining the work-in-progress—a merging of the two systems.