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Nigel Johnson
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Journal Articles
Publisher: Journals Gateway
Leonardo (2014) 47 (1): 90–91.
Published: 01 February 2014
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As artists working with clinical radiological data how might we identify and develop new models of working within the context of disease communication? Historically, we can identify various models of mediating human inner body spaces. This practice-led research explores how a blended model of 3-D CGI image creation can result in imagery that moves beyond the didactic.
Journal Articles
Publisher: Journals Gateway
Leonardo (2011) 44 (1): 90–91.
Published: 01 February 2011
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This article introduces a new concept, digital interactivity, through examining local digital culture; and video game culture is employed as a metaphor to interpret local digital culture. As a result, ‘control-’ and ‘communication’-based interaction are initiated, based on ‘user to media’ relationships. Based on the degree of physical interaction, ‘liminal’ and ‘transitive’ interactions are initiated. Less physical digital interaction is described as ‘liminal’ interaction and more physical digital interaction is described as ‘transitive’ interaction. These new classes of digital interaction can be applied to real-world examples, such as digital interactive installation artworks and video games.
Journal Articles
Publisher: Journals Gateway
Leonardo (2010) 43 (5): 492–493.
Published: 01 October 2010
Abstract
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Moments is an art installation that asks you to pause for a moment … to contemplate. This article reflects on the process of the collaboration, as well as outlining the conceptual and practical issues of the project. The work was realized within the framework of the European Mobile Lab for Interactive Artists (e-MobiLArt) and funded through the CULTURE 2007 Programme of the European Union.
Includes: Multimedia, Supplementary data