Abstract
A consideration of eventual context of use is crucially important for the success of virtual environments destined for real-world organizations, yet it is frequently absent from accounts of the design of such applications. We describe how contextual requirements have influenced the design of a collaborative virtual environment (CVE) to support the delivery of safety-critical training, and suggest how context and purpose of use may be a significant factor in the sense of presence and engagement in both virtual and physical simulated environments.
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© 2002 Massachusetts Institute of Technology
2002
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