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Fall 2017
This article was originally published in
Presence: Teleoperators and Virtual Environments
November 01 2017
Special Issue on VR for Culture and Heritage: The Experience of Cultural Heritage with Virtual Reality (Part II): Guest Editors’ Introduction
Eugene Ch’ng,
Eugene Ch’ng
NVIDIA Joint-Lab on Mixed Reality University of Nottingham Ningbo China
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Yiyu Cai,
Yiyu Cai
School of Mechanical & Aerospace Engineering Nanyang Technological University Singapore
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Harold Thwaites
Harold Thwaites
Centre for Research Creation in Digital Media Sunway University, Malaysia
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Eugene Ch’ng
NVIDIA Joint-Lab on Mixed Reality University of Nottingham Ningbo China
Yiyu Cai
School of Mechanical & Aerospace Engineering Nanyang Technological University Singapore
Harold Thwaites
Centre for Research Creation in Digital Media Sunway University, Malaysia
© 2018 by the Massachusetts Institute of Technology
2018
The Massachusetts Institute of Technology
Presence: Teleoperators and Virtual Environments (2017) 26 (4): iii–iv.
Citation
Eugene Ch’ng, Yiyu Cai, Harold Thwaites; Special Issue on VR for Culture and Heritage: The Experience of Cultural Heritage with Virtual Reality (Part II): Guest Editors’ Introduction. Presence: Teleoperators and Virtual Environments 2017; 26 (4): iii–iv. doi: https://doi.org/10.1162/PRES_e_00311
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