Abstract
Four challenges to building large networked virtual environments (NVEs) are ever-increasing complexity, fidelity, scalability, and portability. We require a powerful, flexible, efficient, portable software infrastructure to overcome these challenges. We examine one such example, software infrastructure, which is currently the basis of dozens of NVE efforts. Its use of modern object-oriented inheritance and its use of an interpreted configuration programming language meet these requirements while achieving the efficiency to support thousands of entities on current-generation hardware.
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© 1995 The Massachusetts Institute of Technology
1995
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