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April 2004
This article was originally published in
Presence: Teleoperators and Virtual Environments
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Cover Image
Cover Image
2003 IEEE Virtual Reality Conference Guest Editors' Introduction
Presence: Teleoperators and Virtual Environments (2004) 13 (2): iii–iv.
Human Action Laws in Electronic Virtual Worlds: An Empirical Study of Path Steering Performance in VR
Presence: Teleoperators and Virtual Environments (2004) 13 (2): 113–127.
Combining Head-Mounted and Projector-Based Displays for Surgical Training
Presence: Teleoperators and Virtual Environments (2004) 13 (2): 128–145.
The Proactive Desk: A New Haptic Display System for a Digital Desk Using a 2-DOF Linear Induction Motor
Presence: Teleoperators and Virtual Environments (2004) 13 (2): 146–163.
Scalable 3D Representation for 3D Video in a Large-Scale Space
Presence: Teleoperators and Virtual Environments (2004) 13 (2): 164–177.
Construction of a Three-Sided Immersive Telecollaboration System
Presence: Teleoperators and Virtual Environments (2004) 13 (2): 178–192.
Managing Collaboration in the nanoManipulator
Presence: Teleoperators and Virtual Environments (2004) 13 (2): 193–210.
Event-Based Data Distribution for Mobile Augmented Reality and Virtual Environments
Presence: Teleoperators and Virtual Environments (2004) 13 (2): 211–221.
Visualizing Reality in an Augmented Virtual Environment
Presence: Teleoperators and Virtual Environments (2004) 13 (2): 222–233.
System and Interface Framework for SCAPE as a Collaborative Infrastructure
Presence: Teleoperators and Virtual Environments (2004) 13 (2): 234–250.
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