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October 2004
This article was originally published in
Presence: Teleoperators and Virtual Environments
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Cover Image
Cover Image
The Role of Graphical Feedback About Self-Movement when Receiving Objects in an Augmented Environment
Presence: Teleoperators and Virtual Environments (2004) 13 (5): 507–519.
Haptic Interfaces for Wheelchair Navigation in the Built Environment
Presence: Teleoperators and Virtual Environments (2004) 13 (5): 520–534.
Exploring the Roles of Information in the Manual Control of Vehicular Locomotion: From Kinematics and Dynamics to Cybernetics
Presence: Teleoperators and Virtual Environments (2004) 13 (5): 535–548.
The Importance of Stereo and Eye-Coupled Perspective for Eye-Hand Coordination in Fish Tank VR
Presence: Teleoperators and Virtual Environments (2004) 13 (5): 549–559.
Does the Quality of the Computer Graphics Matter when Judging Distances in Visually Immersive Environments?
Presence: Teleoperators and Virtual Environments (2004) 13 (5): 560–571.
Limited Field of View of Head-Mounted Displays Is Not the Cause of Distance Underestimation in Virtual Environments
Presence: Teleoperators and Virtual Environments (2004) 13 (5): 572–577.
An Independent Visual Background Reduced Simulator Sickness in a Driving Simulator
Presence: Teleoperators and Virtual Environments (2004) 13 (5): 578–588.
Toward Systematic Control of Cybersickness
Presence: Teleoperators and Virtual Environments (2004) 13 (5): 589–600.
Postural Responses to Two Technologies for Generating Optical Flow
Presence: Teleoperators and Virtual Environments (2004) 13 (5): 601–615.
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