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August 2010
This article was originally published in
Presence: Teleoperators and Virtual Environments
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Cover Image
In this Issue
Special Issue
RAVE 2010: Real Actions in Virtual Environments Guest Editor's Introduction
Presence: Teleoperators and Virtual Environments (2010) 19 (4): iii.
Articles
Virtual Thrower Versus Real Goalkeeper: The Influence of Different Visual Conditions on Performance
Presence: Teleoperators and Virtual Environments (2010) 19 (4): 281–290.
Immersive Journalism: Immersive Virtual Reality for the First-Person Experience of News
Presence: Teleoperators and Virtual Environments (2010) 19 (4): 291–301.
A Flexible Framework for Wide‐Spectrum VR Development
Presence: Teleoperators and Virtual Environments (2010) 19 (4): 302–312.
Virtual Competitors Influence Rowers
Presence: Teleoperators and Virtual Environments (2010) 19 (4): 313–330.
Parasocial Interaction with an Avatar in Second Life: A Typology of the Self and an Empirical Test of the Mediating Role of Social Presence
Presence: Teleoperators and Virtual Environments (2010) 19 (4): 331–340.
Haptic and Sound Interface for Shape Rendering
Presence: Teleoperators and Virtual Environments (2010) 19 (4): 341–363.
Psychophysical Model for Vibrotactile Rendering in Mobile Devices
Presence: Teleoperators and Virtual Environments (2010) 19 (4): 364–387.
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