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April 2011
This article was originally published in
Presence: Teleoperators and Virtual Environments
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“It Feels Right. Therefore, I Feel Present and Enjoy”: The Effects of Regulatory Fit and the Mediating Roles of Social Presence and Self-Presence in Avatar-Based 3D Virtual Environments
Presence: Teleoperators and Virtual Environments (2011) 20 (2): 105–116.
Nonvestibular Motion Cueing in a Fixed-Base Driving Simulator: Effects on Driver Braking and Cornering Performance
Presence: Teleoperators and Virtual Environments (2011) 20 (2): 117–142.
Driver Behavior Comparison Between Static and Dynamic Simulation for Advanced Driving Maneuvers
Presence: Teleoperators and Virtual Environments (2011) 20 (2): 143–161.
Validation of a Testbed as a Screening Tool for Telepresence Systems in Terms of Fine-Motor Performance
Presence: Teleoperators and Virtual Environments (2011) 20 (2): 162–172.
Haptic Human–Robot Collaboration: Comparison of Robot Partner Implementations in Terms of Human-Likeness and Task Performance
Presence: Teleoperators and Virtual Environments (2011) 20 (2): 173–189.
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