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Spring 2017
This article was originally published in
Presence: Teleoperators and Virtual Environments
Special Section: Arts, Aesthetics, and Performance in Telepresence
Special Issue on Arts, Aesthetics, and Performance in Telepresence: Guest Editors’ Introduction: Homo Ludens in Virtual Environments
Presence: Teleoperators and Virtual Environments (2017) 26 (2): iii–vii.
Beyond the Here and Now: Exploring Threaded Presence in Mediated, Improvised Performance
Presence: Teleoperators and Virtual Environments (2017) 26 (2): 97–110.
Parisflâneur. Artistic Approaches to Binaural Technology and Their Evaluation
Presence: Teleoperators and Virtual Environments (2017) 26 (2): 111–137.
Flow Fields and Agents for Immersive Interaction in Mutator VR: Vortex
Presence: Teleoperators and Virtual Environments (2017) 26 (2): 138–156.
Shift-Life Interactive Art: Mixed-Reality Artificial Ecosystem Simulation
Presence: Teleoperators and Virtual Environments (2017) 26 (2): 157–181.
The Networked Sensory Landscape: Capturing and Experiencing Ecological Change Across Scales
Presence: Teleoperators and Virtual Environments (2017) 26 (2): 182–209.
Articles
FPAA-Based Control of Bilateral Teleoperation Systems for Enhanced User Task Performance
Presence: Teleoperators and Virtual Environments (2017) 26 (2): 210–227.
F2FCrowds: Planning Agent Movements to Enable Face-to-Face Interactions
Presence: Teleoperators and Virtual Environments (2017) 26 (2): 228–246.
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