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Issues
Summer 2018
This article was originally published in
Presence: Teleoperators and Virtual Environments
In this Issue
Articles
Reducing Outgroup Bias through Intergroup Contact with Non-Playable Video Game Characters in VR
Presence: Teleoperators and Virtual Environments (2018) 27 (3): 257–273.
A Multisession Evaluation of a Collaborative Virtual Environment for Arm Rehabilitation
Presence: Teleoperators and Virtual Environments (2018) 27 (3): 274–286.
Spatial Presence in Real and Remote Immersive Environments and the Effect of Multisensory Stimulation
Presence: Teleoperators and Virtual Environments (2018) 27 (3): 287–308.
A Basic Framework of View Systems Allowing Teleoperators to Pre-Acquire Spatial Knowledge from Survey and Route Perspectives
Presence: Teleoperators and Virtual Environments (2018) 27 (3): 309–332.
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