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Issues

PRESENCE: Virtual and Augmented Reality (2022) 31: 229–244.
PRESENCE: Virtual and Augmented Reality (2022) 31: 245–256.
PRESENCE: Virtual and Augmented Reality (2022) 31: 257–281.

Special Section on Extended Reality (XR) as a Communication Medium

PRESENCE: Virtual and Augmented Reality (2022) 31: 1–4.
PRESENCE: Virtual and Augmented Reality (2022) 31: 5–21.
PRESENCE: Virtual and Augmented Reality (2022) 31: 23–45.
PRESENCE: Virtual and Augmented Reality (2022) 31: 47–67.
PRESENCE: Virtual and Augmented Reality (2022) 31: 69–87.
PRESENCE: Virtual and Augmented Reality (2022) 31: 89–106.
PRESENCE: Virtual and Augmented Reality (2022) 31: 107–146.
PRESENCE: Virtual and Augmented Reality (2022) 31: 147–187.

Articles

PRESENCE: Virtual and Augmented Reality (2022) 31: 189–202.
PRESENCE: Virtual and Augmented Reality (2022) 31: 203–227.
PRESENCE: Virtual and Augmented Reality (2022) 31: 283–305.
PRESENCE: Virtual and Augmented Reality (2022) 31: 307–325.

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