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April 18 2025
Bringing Our Elderly to Chinese Heritage Gaming in Virtual Reality: A Study of Preserving and Revitalising Heritage Gameplay Experiences and Cultural Memories
PRESENCE: Virtual and Augmented Reality (2025)
Early Access
April 14 2025
Key Drivers of User Engagement in Game-Based Metaverses: Enjoyment, Escapism, Reward, and Spontaneity
PRESENCE: Virtual and Augmented Reality (2025)
April 14 2025
User Experience in Mobile Metaverses: Nonverbal Communication by Avatars in ZEPETO
PRESENCE: Virtual and Augmented Reality (2025)
April 14 2025
Exploring the Serial Position Effect Theory in a Virtual Reality User Interface Design
PRESENCE: Virtual and Augmented Reality (2025)
April 14 2025
The Implementation of Digital Design Tools in the Conservation of Traditional Artistic Heritage: A Systematic Review with a Focus on Prospects for Chinese Line Drawing
PRESENCE: Virtual and Augmented Reality (2025)
September 26 2024
Virtual Reality Presence in Partially Non-Euclidean Environments
PRESENCE: Virtual and Augmented Reality (2024)
September 26 2024
Evaluation of Point-to-Point Reaching Performance in Mixed Reality and Virtual Reality
PRESENCE: Virtual and Augmented Reality (2024)