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Journal Articles
Comparison of the Levels of Presence and Anxiety in an Acrophobic Environment Viewed via HMD or CAVE
Publisher: Journals Gateway
Presence: Teleoperators and Virtual Environments (2009) 18 (3): 232–248.
Published: 01 June 2009
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People who suffer from acrophobia fear any situation that involves heights. Several virtual reality systems have been presented to treat this problem. This paper presents a comparison study of the levels of presence and anxiety in an acrophobic environment that is viewed using a computer automatic virtual environment (CAVE) and a head-mounted display (HMD). In this environment, the floor fell away and the walls rose up. To determine whether either of the two visualization systems induced a greater sense of presence/anxiety in non-phobic users, an experiment comparing the two visualization systems was carried out. Twenty-five participants took part in this study. After using each visualization system (HMD or CAVE), the participants were asked to fill out an adapted Slater et al. questionnaire (Slater, Usoh, & Steed, 1994), and a Student t test was applied to the data obtained. The CAVE induces a high level of presence in users. The mean score was 5.01 (where 7 is the maximum value), which was higher than the score obtained using the HMD which was 3.59. The Student t test indicates that there are significant statistical differences. The level of anxiety was also examined at different times during the experiment. The results indicate that both visualization systems provoke anxiety, but that the CAVE provokes more anxiety than the HMD. The animation in which the floor falls away is the one that provoked the most anxiety. The results from the correlation between the anxiety and the level of presence at the three times indicated a significant correlation between the two measures.
Journal Articles
Publisher: Journals Gateway
Presence: Teleoperators and Virtual Environments (2006) 15 (4): 393–402.
Published: 01 August 2006
Abstract
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This paper describes an augmented reality (AR) system for the treatment of acrophobia. First, the technical characteristics of the original prototype are described. Second, the capacity of the immersive photography used in the AR system to provoke sense of presence in users is tested. Forty-one participants without fear of heights walked around a staircase in both a real environment and an immersive photography environment. Immediately after their experience, participants were given the SUS questionnaire to assess their subjective sense of presence. The users' scores in the immersive photography were very high. Results indicate that the acrophobic context can be useful for the treatment of acrophobia. However, statistically significant differences were found between real and immersive photography environments. Specifically, the immersive photography environment was not confused with reality since data showed that SUS distinguished between the real and immersive photography experiences.