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Matthew R. McCallus
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Journal Articles
Publisher: Journals Gateway
Presence: Teleoperators and Virtual Environments (2006) 15 (1): 1–15.
Published: 01 February 2006
Abstract
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A virtual environment (VE) user's avatar may penetrate virtual objects. Some VE designers prevent visual interpenetration, assuming that prevention improves user experience. However, preventing visual avatar interpenetration causes a discrepancy between visual and proprioceptive cues. We investigated users' detection thresh-olds for visual interpenetration and visual-proprioceptive discrepancy and found that users are much less sensitive to visual-proprioceptive discrepancy than to visual interpenetration. We propose using this result to better deal with user penetration of virtual objects.