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Roberto Navigli
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Journal Articles
Publisher: Journals Gateway
Transactions of the Association for Computational Linguistics (2015) 3: 529–543.
Published: 01 October 2015
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We present D ef IE, an approach to large-scale Information Extraction (IE) based on a syntactic-semantic analysis of textual definitions. Given a large corpus of definitions we leverage syntactic dependencies to reduce data sparsity, then disambiguate the arguments and content words of the relation strings, and finally exploit the resulting information to organize the acquired relations hierarchically. The output of D ef IE is a high-quality knowledge base consisting of several million automatically acquired semantic relations.
Journal Articles
It’s All Fun and Games until Someone Annotates: Video Games with a Purpose for Linguistic Annotation
Publisher: Journals Gateway
Transactions of the Association for Computational Linguistics (2014) 2: 449–464.
Published: 01 October 2014
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Annotated data is prerequisite for many NLP applications. Acquiring large-scale annotated corpora is a major bottleneck, requiring significant time and resources. Recent work has proposed turning annotation into a game to increase its appeal and lower its cost; however, current games are largely text-based and closely resemble traditional annotation tasks. We propose a new linguistic annotation paradigm that produces annotations from playing graphical video games. The effectiveness of this design is demonstrated using two video games: one to create a mapping from WordNet senses to images, and a second game that performs Word Sense Disambiguation. Both games produce accurate results. The first game yields annotation quality equal to that of experts and a cost reduction of 73% over equivalent crowdsourcing; the second game provides a 16.3% improvement in accuracy over current state-of-the-art sense disambiguation games with WordNet.
Journal Articles
Publisher: Journals Gateway
Transactions of the Association for Computational Linguistics (2014) 2: 231–244.
Published: 01 May 2014
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Entity Linking (EL) and Word Sense Disambiguation (WSD) both address the lexical ambiguity of language. But while the two tasks are pretty similar, they differ in a fundamental respect: in EL the textual mention can be linked to a named entity which may or may not contain the exact mention, while in WSD there is a perfect match between the word form (better, its lemma) and a suitable word sense. In this paper we present Babelfy, a unified graph-based approach to EL and WSD based on a loose identification of candidate meanings coupled with a densest subgraph heuristic which selects high-coherence semantic interpretations. Our experiments show state-of-the-art performances on both tasks on 6 different datasets, including a multilingual setting. Babelfy is online at http://babelfy.org