Themes identified in narrative comments (labels given in brackets) and their observed frequencies.
Real crowds . | Frequency % . |
---|---|
Heterogenous/diverse paths/speeds (R1) | 9.21 |
Chaotic/unpredictable/erratic movement - rapid changes (R2) | 21.05 |
Decisiveness/purposefulness - direct movement (R3) | 6.56 |
Stop-start movement (R4) | 7.89 |
Static individuals/groups (R5) | 2.63 |
Groups/flocking/close proximity/collisions (R6) | 7.89 |
Collision avoidance (R7) | 5.26 |
Simulated crowds | Frequency % |
Homogeneous behaviour (S1) | 5.26 |
Rapid direction/speed changes (S2) | 3.95 |
Goal-driven (S3) | 3.95 |
Smooth/continuous movement (S4) | 15.79 |
Clusters (S5) | 1.32 |
Long interactions/collisions and close proximity (S6) | 6.58 |
Collision avoidance (S7) | 2.63 |
Real crowds . | Frequency % . |
---|---|
Heterogenous/diverse paths/speeds (R1) | 9.21 |
Chaotic/unpredictable/erratic movement - rapid changes (R2) | 21.05 |
Decisiveness/purposefulness - direct movement (R3) | 6.56 |
Stop-start movement (R4) | 7.89 |
Static individuals/groups (R5) | 2.63 |
Groups/flocking/close proximity/collisions (R6) | 7.89 |
Collision avoidance (R7) | 5.26 |
Simulated crowds | Frequency % |
Homogeneous behaviour (S1) | 5.26 |
Rapid direction/speed changes (S2) | 3.95 |
Goal-driven (S3) | 3.95 |
Smooth/continuous movement (S4) | 15.79 |
Clusters (S5) | 1.32 |
Long interactions/collisions and close proximity (S6) | 6.58 |
Collision avoidance (S7) | 2.63 |
Note. Related themes across real and simulated are numbered similarly, although there may not always be an exact correlation.